Saturday, August 4, 2012

C# Tree fractal

NOTE: I UPDATED ALL DOWNLOAD LINK 

Hello again!
Remember i did a javascript version of the Tree Fractal(with the help of rosettacode)
So iv'e built another version in C# 








So here is the code: 
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace TreeFractal
{
    public partial class Form1 : Form
    {
        static public Pen p = new Pen(Color.Black, 1);
        static public Graphics g;
        static public double deg_2_rad = Math.PI / 180.0; 
        static public float globalH;
        static public float globalW;
        static readonly object _locky = new object();

        public Form1()
        {
            InitializeComponent();
        }


        private void drawTree(float x1, float y1, double angle, int depth,  double angle1)
        {
            try
            {
                if (depth != 0)
                {

                    float x2 = (float)(x1 + (Math.Cos(angle * deg_2_rad) * depth * 10.0));
                    float y2 = (float)(y1 + (Math.Sin(angle * deg_2_rad) * depth * 10.0));
                    lock (_locky)
                    {
                        this.Update();
                        p.Color = Color.FromArgb((depth * 255) % 16 * 14, (depth * 255) % 16 * 14, (depth * 255) % 128 * 2);
                        g.DrawLine(p, x1, y1, x2, y2);
                    }
                   
                    drawTree(x2, y2, angle - angle1, depth - 1, angle1);
                    drawTree(x2, y2, angle + angle1, depth - 1, angle1);
                    
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }
        
        private void TreeCanvasLimits(float x1,float y1, double angle,int depth,double angle1)
        {
             if (depth != 0){
              float x2 = (float)(x1 - (Math.Cos(angle * deg_2_rad) * depth * 10.0));
              float y2 = (float)(y1 - (Math.Sin(angle * deg_2_rad) * depth * 10.0));
              if (globalW > x2)
              {
                  globalW = x2;
              }
              if(globalH < y2)
              {
                  globalH = y2;
              }
              TreeCanvasLimits(x2, y2, angle - angle1, depth - 1,angle1);
              TreeCanvasLimits(x2, y2, angle + angle1, depth - 1,angle1);
             }
        }
        private void btnCreate_Click(object sender, EventArgs e)
        {
            g = this.CreateGraphics();
            
            try
            {
                //globalH = 0;
                //globalW = 0;
                //TreeCanvasLimits(0, 0, -90.0, int.Parse(txtDep.Text), double.Parse(txtAngle.Text));
                //this.Size = new Size((int)((globalW * (-2)) + 40), (int)((globalH + 60)));
                g.Clear(Color.White);
                drawTree((this.Width ) / 2, (this.Height - 150), -90.0, int.Parse(txtDep.Text), double.Parse(txtAngle.Text));
            }
            catch(Exception exx)
            {
                MessageBox.Show(exx.ToString());
            }
        }

        private void btnLoop_Click(object sender, EventArgs e)
        {
            try
            {
                g = this.CreateGraphics();
                g.Clear(Color.White);
                for (int i = 0; i < 361; i++)
                {
                    //g.Clear(Color.White);
                    //p.Color = Color.FromArgb((int)(i/4),(int)(i/3), (int)(i/2));
                    //MessageBox.Show("before " + i.ToString());
                    this.SuspendLayout();
                    drawTree((this.Width) / 2, (this.Height - 150), -90.0, 10, (double)i);
                    //System.Threading.Thread.Sleep(100);
                    this.ResumeLayout();
                    Application.DoEvents();
                    //MessageBox.Show("after " + i.ToString());
                    this.Update();
                }
                MessageBox.Show("Done");
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
            }
        }

        protected override void WndProc(ref Message m)
        {
            base.WndProc(ref m);
            this.Update();
        }
    }
}


and here is a download link
Download The Project (rar file)

Friday, August 3, 2012

Flash Game Tryout

Hello Everyone!
This is a flash game iv'e built with the help of this set of videos on youtube, it was very simple and very fun to learn. So hope you enjoy my first flash game (:
Please Subscribe and leave Comments, Cya (:
 (:(: